UI guide

UI generation

Generate Roblox ScreenGui behavior, responsive HUDs, menu flows, and LocalScript patterns with server-safe RemoteEvent boundaries.

Updated June 28, 20266 min read

GUI responsibilities

LayerOwnsAvoid
ScreenGuiVisual hierarchy, labels, buttons, frames, and HUD containers.Business rules and reward authority.
LocalScriptInput, button clicks, local animation, camera feedback, and RemoteEvent calls.Granting currency, inventory, or permissions.
Server ScriptValidation, state changes, rewards, purchases, and multiplayer truth.Client-only animation or camera state.

Responsive UI

  • Use scale values and constraints for layouts that must work on phone, tablet, and desktop.
  • Keep click targets large enough for touch.
  • Do not rely on color alone for selected, disabled, or error states.
  • Test with Roblox Studio device emulation before publishing.

LocalScript pattern

Button to server requestlua
local ReplicatedStorage = game:GetService("ReplicatedStorage")local button = script.Parentlocal remotes = ReplicatedStorage:WaitForChild("Remotes")local buyItem = remotes:WaitForChild("BuyItem")button.Activated:Connect(function()  button.Active = false  buyItem:FireServer("StarterSword")  task.delay(0.5, function()    button.Active = true  end)end)
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