Shop GUI
Generate a shop GUI behavior script with category tabs, selected item details, and a RemoteEvent purchase request.
Likely output: A StarterGui LocalScript plan with button wiring and server-validation reminders.
This page focuses on GUI behavior: buttons, HUD updates, menus, responsive layout concerns, and the LocalScripts that connect UI to safe server events.
Generate a shop GUI behavior script with category tabs, selected item details, and a RemoteEvent purchase request.
Likely output: A StarterGui LocalScript plan with button wiring and server-validation reminders.
Create a HUD LocalScript that listens for timer and coin updates from RemoteEvents and animates label changes.
Likely output: A LocalScript with event listeners, label updates, and tween notes.
Build a main menu flow with Play, Settings, and Credits panels using visible state and keyboard-friendly buttons.
Likely output: A GUI state pattern with accessible button labels and responsive layout guidance.
This page focuses on GUI behavior and scripting. A separate UI generator page would need deeper layout templates and visual examples to be useful rather than duplicative.
Use Agent Build for full interface systems with multiple panels, remotes, modules, and Studio hierarchy changes.